The Cave 1 0 – Wonderful Adventure Game Mac Edition



Cave 1 - Dead Cave
Description
Dead Cave
Player Given Names
Cave 1


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Cave 1 has 3 entrances: one near the southeast rim of the sinkhole, and two surrounding a small cannibal village south from the sinkhole.

Inside Cave 1 is a wall that can be blown up with explosives to open a path leading to Cave 9. Additionally, the northern part of Cave 1 blends into Cave 3, which is accessible via a rope up that will lead to the first submerged area of Cave 3.

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  • 2Other Items

Notable Items[edit | edit source]

Adventure

The following items can be found in Cave 1:
Katana
Flashlight
Toy Body
Cassette Tape 5
Sketch - Latin Paper
Sketch - Virginia

Other Items[edit | edit source]

Dynamite - About 5 sticks can be found in the area where the Virginia Sketch is, some outside the ledge where the sinkhole is
Soda Crate - At the intersection that leads to cave 9

Katana Section of Cave 1[edit | edit source]

Circuit Board
Meds (Pills)
Fuel Can
Cash
Food Tray
Soda Crate
Wrist Watch

Enemies[edit | edit source]

  • 1x Armsy, there is another if you move into Cave 9, it is separated by two wooden barricades.
  • 3x Pale Mutants, they are with the armsy.

Cave Entrance 1[edit | edit source]

  • Location of Cave 1 entrance, mountains in distance

  • Location of Cave 1 entrance in the hill

  • The most-used entrance to get katana. Also called Katana Cave

  • Cave 1 entrance at night

Cave Entrance 2[edit | edit source]

  • Cave 1 entrance between rocks

  • Near this Cave 1 entrance You can find 5 missing plane passengers

  • Cannibal effigy made from plane passengers

  • Dead Cave entrance

Update History[edit | edit source]

VersionChanges
v1.0Fixed holes and new lighting

New cave climbdown area covers and fixes can stand on opening holes

Added darkening in cave entrances to cover transition of player entering and loading

Spider

Added new Loading/Unloading Caves message while entering/exiting caves

v0.62Fixed a water area in cave 1 that was missing it’s trigger making it not swimmable

Fixed cave ground not properly initializing down cave 1’s sinkhole ledgeCaves – Pass on Cave 1 holes and items placement.

v0.56Caves – Fixed broken swimzone in Cave 1 hallway
v0.54Cave 1 More cave audio ambience between wood plank walls, Added broken wood plank details moved cross pick up to before first wall breakdown, Fixed unbreakable box on walkout side to sinkhole area

(Balance) Added some skinny pale enemies to cave 1 armsy room

v0.46Fixed some navmesh issues in Cave 1
v0.39Caves – added more sfx to cave 1

Caves – replaced cave 1 hanging skull lamps with dynamic versionsCaves – Removed all old rocks from cave 1

v0.38Caves – removed old rocks from Cave 1

Caves – fixed skulls inside walls in cave 1Caves – fixed intersecting sticks in cave 1Adjusted enemy layout in cave 1 https://bestjfil451.weebly.com/macbook-pro-apple-menu.html.

v0.37Caves – Fixed hole in cave 1 leaking light

Caves – Fixed timmy drawing 2 in cave 1 not being pickupable

v0.33Fixed cave 1 bats exiting cave at wrong position
v0.31Cave 1 – adjusted stalactites in flooded room, sinkhole walkout hallway walkout added
v0.30(balance)Updated enemy layout in cave 1
v0.28Caves- upped collision detail on walls for cave 1

Caves – replaced old lamps in cave 1 and improved cave 1 lightingMoved katana from in front of cave 1 to deeper inside cave 1.

v0.26dFixed large missing piece in cave 1
v0.26Improved look of cave 1 entrance, better rock materials and fixed running water settings on cave wall molted type
v0.25Cave 1 – fixed seam in floor, fixed distortion in parts of floor. Raised rocks in flooded room. lighting improvements, more walls replaced with mineral wall type
v0.21Fixed shadow blocking partially blocking climb exit in cave 1
v0.20Cave 1 tweaks – added more holes with light streaming in, fixed some stalagmites floating above floor, moved headless body, added dynamite pickups near hole to sinkhole. Fixed hole to sinkhole view being blocked. Added more enemies to large room. Re-worked dead room with better pickups. Replaced hanging bodies with dynamic hanging bodies. Fixed repeating story pickups, so now only 1 of each is pickupable (i.e. bibles) Cave 1 now connects to Cave 3. Hanging bodies added to armsy room.
v0.19Re-worked pickups in cave 1 dead room.
v0.13Cave 1- major design re-work. More interesting areas, easier to navigate, more secret areas and items, improved collision.
v0.01Cave 1 added to the game